

The trailer moves quite quickly after that, not telling us too much but revealing sandy and snow-clad worlds, a cooking feature, and. We then cut to Billy fighting angry marshmallows that look like they've swallowed a bunch of magician scarves, with the narrator telling us that, since the mansion incident, stuff like this keeps happening to Billy - poor Billy. The trailer quickly moves on after that, but that moment appears to be the kick-off of the story. We see this as Billy goes to the mansion, which simply screams "horror movie", with tight-angled views and tentacle-like scribbles across the wall, before being tricked by what seems to be the owner who pushed him into a pool with a monster. The aesthetic overall is beautifully niche, adding a wholesomeness to a game that seems to embrace its dark side too. Instead, it appears to adopt a more real-time third-person gameplay view, which in itself is also unique, with the characters looking almost figurine-like. The main gameplay isn't like this though. Little Devil Inside is in development for PS5, PS4, and PC.Billy can interact with the other large (in comparison to the other elements of the world) people and encounters he comes across, with the trailer showing him asking an old lady for directions and trying to move some sheep out of the road. If Sony does indeed have a PlayStation Showcase planned for September like many have speculated, we might see something there. If that is indeed the plan and Little Devil Inside hasn’t been delayed again, then it should be interesting to see when we get an official update on the game in the coming weeks and months. According to the page, the game is targeting a Winter 2022 release.

Twitter page routinely tracks the PlayStation Network database and updates made to it, and it seems an update for Little Devil Inside recently went up on the PSN backend.

It seems, however, that we might get some information soon enough. Last year, Little Devil Inside received another new trailer, which gave the title a rough 2022 launch window, but again, updates on the game have completely dried up since then. We’ve been hearing about Neostream’s action-adventure title for eight years at this point, having first started its life as a Kickstarter project in 2016 and morphing into an upcoming timed-exclusive PlayStation indie with its re-reveal in 2020.
